Example Character
rough display of character info, working on format and "print" versions
Seffio, Reiklander Assassin |
Race |
Reiklander |
Primary Characteristics |
Agility ◊ Intelligence |
Career Traits |
Academic ◊ Combat ◊ Urban ◊ Specialist ◊ None |
Career Skills |
Ballistic Skill ◊ Intuition ◊ Observation ◊ Stealth ◊ Skulduggery ◊ Weapon Skill |
Previous Career(s) |
Hunter, Scout |
Experience |
Rank: 3 Awarded: 28 Spent: 27 |
Stance |
2 Neutral 2 |
Damage Mitigation |
Defense: 0 Soak: 3 |
|
Wounds: 16 (0)
Corruption: 5 (0)
Fortune: 3 (0)
|
Details |
Height: 5'8" Weight: 150 Build: Med Eyes: BR Hair: BR |
History |
this is my characters history. I should probably say something about why a human is using a long bow 2 |
Comments |
this is my characters comments. Maybe use this to talk about enemies and affiliations 2 |
Characteristics |
Strength |
3 |
0 |
|
Intelligence |
3 |
1 |
|
Toughness |
4 |
0 |
|
Willpower |
3 |
0 |
|
Agility |
5 |
2 |
|
Fellowship |
2 |
0 |
|
Basic Skills |
Skill |
Stat |
Training |
|
Skill |
Stat |
Training |
|
Athletics |
ST |
1 |
|
Charm |
FEL |
0 |
|
Ballistics Skill |
AG |
3 |
|
Discipline |
WP |
0 |
|
Coordination |
AG |
0 |
|
First Aid |
INT |
0 |
|
Intimidate |
ST |
0 |
|
Folklore |
INT |
0 |
|
Resiliance |
TO |
0 |
|
Guile |
FEL |
0 |
|
Ride |
AG |
0 |
|
Intuition |
INT |
0 |
|
Skulduggery |
AG |
1 |
|
Leadership |
FEL |
0 |
|
Stealth |
AG |
2 |
|
Nature Lore |
INT |
1 |
|
Weapon Skill |
ST |
1 |
|
Observation |
INT |
2 |
|
Specialization/Skill |
Stat |
Training |
Special |
Long Bow |
|
|
|
Move Silently |
|
|
|
Condition |
Name |
Effect |
Severity |
Insanity |
Insane In the Membrane |
+1 Misfortune to Intelligence checks |
3 |
Talent |
Name |
Effect |
Career |
Assassin |
Melee and Ranged Attacks made with a specialized weapon gain 1 Boon: +1 damage and 2 Boons: +1 critical |
Career |
Hunter |
+1 Fortune to Nature Lore, Observation and Ballistics checks for Animals and Beasts |
Career |
Scout |
+1 Expertise to Observation or Stealth once per sessions |
Focus |
Quick Wits |
Exhaust to remove 2 recharge tokens from a currently recharging card |
Tactic |
Catlike Reflexes |
Exhause to add 2 Fortune to any Agility check or + 2 Misfortune to a Doge attempt. If this check faile suffer 1 fatigue |
Tactic |
Roll With It |
Exhaust card to increase Soak Value by 2 against that source of damage |
Action |
Name |
Recharge |
Melee |
Nimble Strike |
2 / 2 |
Ranged |
Arrowstorm |
4 / 4 |
Ranged |
Immobilising Shot |
4 / 4 |
Ranged |
Rapid Fire |
2 / 3 |
Ranged |
Sniper Shot |
2 / 3 |
Ranged |
Sudden Knife |
0 / 0 |
Ranged |
Warning Shot |
3 / 3 |
Basic |
Assess the Situation |
0 / 0 |
Basic |
Block |
2 / 2 |
Basic |
Dodge |
2 / 2 |
Basic |
Guarded Position |
0 / 0 |
Basic |
Melee Strike |
0 / 0 |
Basic |
Parry |
2 / 2 |
Basic |
Perform a Stunt |
0 / 0 |
Basic |
Ranged Shot |
0 / 0 |
Weapon |
Damage |
Critical |
Range |
Special |
Long Bow |
5 |
3 |
Long |
2 Handed, 1 Pierce |
Hand Axe |
5 |
3 |
Engaged |
|
Dagger |
4 |
3 |
Engaged |
Fast |
Goblin Shortbow |
4 |
3 |
Medium |
+ 1 Misfortune |
Wicked Dagger |
4 |
2 |
Engaged |
Fast, 1 Pierce, + 1 Fortune |
Armor |
Defense |
Soak |
Special |
Chain Mail |
0 |
3 |
|
Equipment |
Quantity |
Description |
Arrows |
24 |
|
Flint & Tinder |
1 |
|
Herbs |
0 |
Cooking |
Provisions (xDay) |
5 |
|
Snares |
2 |
Animal |
Torches |
2 |
|
Money |
7 Gold 8 Silver 12 Brass
|